An Overview of Clients and Servers

Clients refer to a piece of computer software or hardware that requests remote services from a server. Clients are an integral part of the client-server model in computer networks. The server is often located on another computer system and is responsible for providing the service. The client requests the service and then connects to the server using a network. Clients may also be software applications that run on a local computer. This article will provide an overview of the roles of client and server.

Clients are a system that requests remote services from a server

The client-server model describes distributed processing in a network environment. The client and server applications reside on different systems, but they work together to provide a service to an end user. While many clients use multiple servers, only one is actually needed for a specific application. The server provides resources that a client requests, such as email and file sharing. For example, an email client may request SMTP connections to the mail server.

They are computer hardware or software

In computer science, a client is a person who pays for a service, such as a web browser. A client can also be a government bureau, a company, or an individual. Examples of client computers include web browsers and email clients. The first of these clients accesses the server to receive emails. Video games also use client software to run on each computer. In multiplayer games, two clients are connected at the same time.

They are users of a service

A client is a long-term customer who buys a product or service. It can also be a company or individual that uses a product or service regularly. It acts like a subscriber. Software-as-a-service companies use clients as subscribers for their products. They sell subscriptions, which other companies can use to purchase the service. Whether your customers are long-term or short-term, they can benefit from subscriptions.

They are a type of user

Users are categorized into different types, depending on what they are used for. For example, a client may provide a form that a user can fill out to place an order. Once the user has entered their order, the client sends the information to a server, which then checks a product database and performs billing and shipping functions. A single server typically supports many clients, though dozens or hundreds of users may use the same server.